Method UpdateCursor
UpdateCursor(GameObject, Vector3, Vector3)
Updateing cursor
Declaration
protected virtual void UpdateCursor(GameObject targetGO, Vector3 hitPosition, Vector3 hitNormal)
Parameters
Type | Name | Description |
---|---|---|
GameObject | targetGO | Current raycast hitting game objects |
Vector3 | hitPosition | Current raycast hitting point's position |
Vector3 | hitNormal | Current raycast hitting point's normal |