Play For Dream App Development in Unity
Play For Dream provides SDK for the development in Unity. Using the Unity SDK, you can easily build immersive VR experiences for Play For Dream devices.
The whole User Manual is divided into the following sections:
- Get Started (XR): Works as a starting point for using XR Origin to develop an VR app in Unity. If you are not familiar with the Play For Dream, Unity SDK or Unity, it is highly recommended to read this section first.
- Packages: Works as an introduction for all including Packages, i.e Core, Platform. SDK Integration packages are managed using Packages, with all functionalities defined and encapsulated within the packages.
Note
In Archive section, there is a GetStarted section which is deprecated and is not recommended to use for development as it is outdated and low Compatibility for different xr platform. But it is still works, and you can refer to it if you are using the old version of the Play For Dream SDK.
Feature Support
Feature | Multiview | Composite Layer | Splash | FFR | HandTracking | Application SpaceWarp |
---|---|---|---|---|---|---|
Vulkan | √ | × | × | × | √ | √ |
OpenGLES | √ | √ | × | √ | √ | x |
Version Compatibility
Device | System Version | SDK Version |
---|---|---|
YVR1 | 1.2.5 | 2.3.1 |
YVR2 | 1.2.7 | 2.8.0 |
Play for Dream MR | 3.0.1 | 3.0.0 |